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  • Strider

Strider

Light
LightRangerHumanAttackerTwo-handed SwordRoad to RivendellLeader
  • Details
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Strider - A Tier

Strider A Tier
While a character you get very early on, Strider is still great. He has damage, gains armor and also inflicts burn. Crit Machine.

Abilities

Epic Ability Material
There is Still Hope
Leader
Whenever Strider Crits, grant Stealth for 1 turn(s) to the most wounded Hobbit ally that doesn't already have Stealth.
Road to Rivendell squad members gain +15% Damage and +10% Armor.
Synergies:
HobbitRoad to Rivendell
Details

Ability Mechanics
1
Whenever Strider Crits, grant Stealth for 1 turn(s) to the most wounded Hobbit ally that doesn't already have Stealth.
2
Road to Rivendell squad members gain +5% Damage
Gold
6,000
Common Ability Material
10
3
Road to Rivendell squad members gain +5% Armor
Gold
8,000
Uncommon Ability Material
25
Common Ability Material
15
4
+5% Damage
Gold
28K
Rare Ability Material
25
Uncommon Ability Material
45
Common Ability Material
20
5
+5% Armor
Gold
74K
Rare Ability Material
45
Uncommon Ability Material
65
Common Ability Material
15
Epic Ability Material
10
6
+5% Damage
Gold
105K
Rare Ability Material
90
Uncommon Ability Material
35
Epic Ability Material
20
Push Through
Basic
Attack the target enemy for 190% damage. If the target has a Bane, instead deal 260% damage.
Details

Ability Mechanics
1
Attack the target enemy for 100% damage.
2
+10% damage
If the target enemy has a Bane, instead deal 140% damage
Gold
6,650
Common Ability Material
15
3
+20% damage
+30% damage if the target has a Bane
Gold
10K
Uncommon Ability Material
25
Common Ability Material
30
4
+20% damage
+30% damage if the target has a Bane
Gold
30K
Rare Ability Material
30
Uncommon Ability Material
50
Common Ability Material
35
5
+20% damage
+30% damage if the target has a Bane
Gold
76.4K
Rare Ability Material
110
Uncommon Ability Material
120
Common Ability Material
10
6
+20% damage
+30% damage if the target has a Bane
Gold
123K
Rare Ability Material
180
Uncommon Ability Material
50

Linked Ability - Push Through
Attack the target for 161% damage. If the target has a Bane, instead deal 229% damage.
Details

Ability Mechanics
1
Attack the target for 85% damage. If the target has a Bane, instead deal 85% damage.
2
+20% damage
3
+20% damage
+30% damage if the target has a Bane
4
+20% damage
+30% damage if the target has a Bane
5
+30% damage
6
+30% damage
+40% damage if the target has a Bane(s)
Burn the Shadows
Special
Attack the target enemy 3 times for 110% damage per hit. If they are a Nazgûl target, instead deal 130% damage. Inflict Burning for 2 turn(s).
Details

Ability Mechanics
1
Attack the target enemy 3 times for 55% damage per hit and inflict Burning for 1 turn(s).
2
+10% damage per hit
+1 Burning duration
Gold
8,600
Common Ability Material
15
3
+10% damage per hit
Gold
13K
Uncommon Ability Material
25
Common Ability Material
35
4
+10% damage per hit
If the target is Nazgûl, instead deal 105% damage per hit
Gold
36K
Rare Ability Material
35
Uncommon Ability Material
55
Common Ability Material
40
5
+10% damage per hit
Gold
90K
Rare Ability Material
120
Uncommon Ability Material
130
Common Ability Material
10
6
+15% damage per hit
Gold
145K
Rare Ability Material
200
Uncommon Ability Material
55
Heroic Charge
Special
Attack all enemies for 200% damage. This attack has +20% Crit Chance.
Synergies:
Ranger
Details

Ability Mechanics
1
Attack all enemies for 100% damage.
2
+10% damage
This attack has +15% Crit Chance
Gold
13.3K
Common Ability Material
15
3
+20% damage
Gold
19.9K
Uncommon Ability Material
25
Common Ability Material
40
4
+10% damage
Stamina Cost reduced to 4 instead of 5
Gold
49.8K
Rare Ability Material
40
Uncommon Ability Material
60
Common Ability Material
45
5
+30% damage
Gold
110K
Rare Ability Material
130
Uncommon Ability Material
140
Common Ability Material
10
6
+30% damage
+5% Crit Chance
Gold
170K
Rare Ability Material
220
Uncommon Ability Material
60
Greatest Huntsman
Passive
Gain +15% Crit Chance. Gain 15% Armor and an additional 5% Armor for each ally with Stealth.
Details

Ability Mechanics
1
Gain +5% Crit Chance.
2
Gain 5% Armor and an additional 5% Armor for each ally with Stealth
Gold
16.6K
Common Ability Material
15
3
+5% Crit Chance
Gold
24.8K
Uncommon Ability Material
25
Common Ability Material
45
4
+5% Armor
Gold
60K
Rare Ability Material
45
Uncommon Ability Material
65
Common Ability Material
50
5
+5% Crit Chance
Gold
130K
Rare Ability Material
140
Uncommon Ability Material
155
Common Ability Material
10
6
+5% Armor
Gold
200K
Rare Ability Material
240
Uncommon Ability Material
65
Unknown
Passive • Hidden
When an Isengard squad member inflicts a Bane, heal all squad members for {decimal:heal_percent}% of their Max Health.
Details

Ability Mechanics
1
When an Isengard squad member inflicts a Bane, heal all squad members for {decimal:heal_percent}% of their Max Health.

Shard Locations

No known shard locations

Max Stats

Power 14,487
Growth Stats
Health
42,490
Damage
3,590
Armor
1,620
Focus
2,381
Resistance
2,381
Static Stats
Speed
159
Block Chance
0
Critical Chance
10
Evasion
0

Rarity: SEVEN_STAR
Level: 60
Gear Tier: GEAR_TIER_10
Equipped Pieces: []
Abilities: Check Edit Details

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Description

The mysterious Chieftain of the DĂșnedain and leader of the Rangers of the North, Strider is a well-rounded attacker who excels at fighting Orcs and protecting his allies.

Best With

Frodo Baggins
Hobbit Attacker Light Dagger Ring-bearer Road to Rivendell
Halbarad
Light Ranger Human Tank Two-handed Heavy Leader
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