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Abilities

Hold the Line
Basic
Attack the target enemy for
180%
damage and inflict
Weaken
for
1
turn(s).
1
Attack the target enemy for
90%
damage and
50%
chance to inflict
Weaken
for
1
turn(s).
2
+
10%
damage
Always inflict
Weaken


3
+
10%
damage



4
+
20%
damage




5
+
20%
damage




6
+
30%
damage



Linked Ability - Hold the Line
Attack the target enemy for
170%
damage and inflict
Weaken
for
2
turn(s).
1
Attack the target enemy for
76%
damage and
50%
chance to inflict
Weaken
for
1
turn(s).
2
+
10%
damage
Always inflict
Weaken
3
+
10%
damage
4
+
20%
damage
5
+
20%
damage
6
+
30%
damage

Towering Presence
Special
Attack the target enemy for
240%
damage. Gain
Taunt
and
Fortitude
for
1
turn(s).
1
Attack the target enemy for
110%
damage. Gain
Taunt
for
1
turn(s).
2
+
20%
damage


3
+
20%
damage
Gain
Fortitude
for
1
turn



4
+
30%
damage




5
+
30%
damage




6
+
30%
damage




Horn of Gondor
Special
Grant
Might
for
1
turn(s) to all
Gondor
squad members.
Attack all enemies for
140%
damage. If
Faramir
is an ally, first attack all enemies for
80%
damage.
Grant
Eagle Eye
for
1
turn(s) to
Faramir
.
Synergies:
1
Grant
Might
for
1
turn(s) to all
Gondor
squad members.
Attack all enemies for
70%
damage. If
Faramir
is an ally, first attack all enemies for
35%
damage.
2
+
10%
damage to the primary attack
+
5%
damage to the secondary attack


3
+
10%
damage to all attacks



4
+
10%
damage to all attacks
Grant
Eagle Eye
for
1
turn to
Faramir




5
+
20%
damage to the primary attack
+
10%
damage to the secondary attack




6
+
20%
damage to the primary attack
+
10%
damage to the secondary attack




Captain of the White Tower
Passive
Gain +
15%
Block Chance
.
When a
Gondor
squad member drops below
50%
Health
, cleanse
2
Bane(s)
and grant
2
stack(s) of
Regeneration
for
1
turn to them. If the ally is
Faramir
, grant
Haste
and
Might
for
2
turn(s). This can trigger once per squad member.
1
When a
Gondor
squad member drops below
50%
Health
, cleanse
1
Bane(s)
from them. If the ally is
Faramir
, grant
Haste
and
Might
for
1
turn(s). This can trigger once per squad member.
2
+
1
Bane
cleansed


3
Gain +
5%
Block Chance



4
When a
Gondor
squad member drops below
50%
Health
, grant them
2
stacks of
Regeneration
for
1
turn(s)




5
+
5%
Block Chance




6
+
5%
Block Chance
+
1
Haste
and
Might
duration for ally
Faramir




Unknown
Passive
• Hidden
data.unit.ability.pvp_unit_hidden_passive_01_rank01_tu06u3.desc
Shard Locations
No known shard locations
Max Stats
Power
13,502
Growth Stats

Health (HP)
40,406

Damage (DMG)
3,338

Armor (ARM)
3,346

Focus (FOC)
2,513

Resistance (RES)
2,513
Static Stats

Speed (SPD)
137

Block Chance (BC)
0

Crit Chance (CC)
10

Evasion
0
Rarity: SEVEN_STAR
Level: 60
Gear Tier: GEAR_TIER_10
Equipped Pieces: []
Abilities: Check Edit Details
Description
As Captain of Gondor's Army, Boromir strives to protect his country's best interests. An awe-inspiring commander, his presence alone can turn the tide of battle.