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Abilities
Dark Arrow
Basic
Drain Health from self equal to 20% of current Health.Attack the target enemy for 190% damage and deal additional damage equal to the amount of Health drained.
1
Drain Health from self equal to 20% of current Health.Attack the target enemy for 90% damage and deal additional damage equal to the amount of Health drained.
2
+10% damage
3
+20% damage
4
+20% damage
5
+20% damage
6
+30% damage
Linked Ability - Dark Arrow
Drain Health from self equal to 20% of current Health.Attack the target enemy for 161% damage and deal additional damage equal to the amount of Health drained.
1
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank01.upgrade_desc
2
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank02.upgrade_desc
3
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank03.upgrade_desc
4
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank04.upgrade_desc
5
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank05.upgrade_desc
6
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank06.upgrade_desc
Cursed Shot
Special
Drain Health from self equal to 20% of current Health.Attack the target enemy for 270% damage and deal additional damage equal to the amount of Health drained. Inflict Daze for 2 turn(s) and Weak-Minded for 2 turn(s).
1
Drain Health from self equal to 20% of current Health.Attack the target enemy for 130% damage and additional damage equal to the amount of Health drained. Inflict Daze for 1 turn(s).
2
+20% damage
3
+20% damage per hit+1 Daze duration
4
+30% damage per hitInflict Weak-Minded for 1 turn
5
+30% damage
6
+40% damage+1 Weak-Minded duration
Hail of Darkness
Special
Drain Health from self equal to 20% of current Health.Attack all enemies for 170% damage and deal additional damage equal to the amount of Health drained.
1
Drain Health from self equal to 20% of current Health.Attack all enemies for 80% damage and deal additional damage equal to the amount of Health drained.
2
+10% damage
3
+10% damage
4
+20% damage
5
+20% damage
6
+30% damage
Advancing Shadow
Passive
On Turn, gain Deadly for 1 turn(s). If this character already has Deadly, also gain Might for 1 turn(s). If this character already has Might, also gain Haste for 1 turn(s).
1
On Turn, 50% chance to gain Deadly for 1 turn(s).
2
Always gain Deadly
3
On Turn, if this character already has Deadly, 50% chance to also gain Might for 1 turn
4
If this character already has Deadly, always gain Might
5
On Turn, if this character already has Might, 50% chance to gain Haste for 1 turn
6
If this character already has Might, always gain Haste
Unknown
Passive
• Hidden
When an Isengard squad member inflicts a Bane, heal all squad members for {decimal:heal_percent}% of their Max Health.
1
When an Isengard squad member inflicts a Bane, heal all squad members for {decimal:heal_percent}% of their Max Health.
Shard Locations
No known shard locations
Max Stats
Power
13,502
Growth Stats
Health (HP)
37,448
Damage (DMG)
3,746
Armor (ARM)
1,268
Focus (FOC)
2,513
Resistance (RES)
2,513
Static Stats
Speed (SPD)
162
Block Chance (BC)
0
Crit Chance (CC)
10
Evasion
0
Rarity: SEVEN_STAR
Level: 60
Gear Tier: GEAR_TIER_10
Equipped Pieces: []
Abilities: Check Edit Details
Description
Rehka does not recall her original name or where she came from, but she knows this is where she belongs.