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Abilities

Dark Arrow
Basic
Drain Health from self equal to
20%
of current Health.
Attack the target enemy for
190%
damage and deal additional damage equal to the amount of Health drained.
1
Drain Health from self equal to
20%
of current Health.
Attack the target enemy for
90%
damage and deal additional damage equal to the amount of Health drained.
2
+
10%
damage


3
+
20%
damage



4
+
20%
damage




5
+
20%
damage




6
+
30%
damage



Linked Ability - Dark Arrow
Drain Health from self equal to
20%
of current Health.
Attack the target enemy for
161%
damage and deal additional damage equal to the amount of Health drained.
1
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank01.upgrade_desc
2
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank02.upgrade_desc
3
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank03.upgrade_desc
4
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank04.upgrade_desc
5
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank05.upgrade_desc
6
data.unit.ability.unit_dol_guldur_attacker_01_pvp_counterassist_rank06.upgrade_desc

Cursed Shot
Special
Drain Health from self equal to
20%
of current Health.
Attack the target enemy for
270%
damage and deal additional damage equal to the amount of Health drained. Inflict
Daze
for
2
turn(s) and
Weak-Minded
for
2
turn(s).
1
Drain Health from self equal to
20%
of current Health.
Attack the target enemy for
130%
damage and additional damage equal to the amount of Health drained. Inflict
Daze
for
1
turn(s).
2
+
20%
damage


3
+
20%
damage per hit
+
1
Daze
duration



4
+
30%
damage per hit
Inflict
Weak-Minded
for
1
turn




5
+
30%
damage




6
+
40%
damage
+
1
Weak-Minded
duration




Hail of Darkness
Special
Drain Health from self equal to
20%
of current Health.
Attack all enemies for
170%
damage and deal additional damage equal to the amount of Health drained.
1
Drain Health from self equal to
20%
of current Health.
Attack all enemies for
80%
damage and deal additional damage equal to the amount of Health drained.
2
+
10%
damage


3
+
10%
damage



4
+
20%
damage




5
+
20%
damage




6
+
30%
damage




Advancing Shadow
Passive
On Turn, gain
Deadly
for
1
turn(s). If this character already has
Deadly
, also gain
Might
for
1
turn(s). If this character already has
Might
, also gain
Haste
for
1
turn(s).
1
On Turn,
50%
chance to gain
Deadly
for
1
turn(s).
2
Always gain
Deadly


3
On Turn, if this character already has
Deadly
,
50%
chance to also gain
Might
for
1
turn



4
If this character already has
Deadly
, always gain
Might




5
On Turn, if this character already has
Might
,
50%
chance to gain
Haste
for
1
turn




6
If this character already has
Might
, always gain
Haste




Unknown
Passive
• Hidden
When an
Isengard
squad member inflicts a
Bane
, heal all squad members for
{decimal:heal_percent}%
of their
Max Health
.
1
When an
Isengard
squad member inflicts a
Bane
, heal all squad members for
{decimal:heal_percent}%
of their
Max Health
.
Shard Locations
No known shard locations
Max Stats
Power
13,502
Growth Stats

Health (HP)
37,448

Damage (DMG)
3,746

Armor (ARM)
1,268

Focus (FOC)
2,513

Resistance (RES)
2,513
Static Stats

Speed (SPD)
162

Block Chance (BC)
0

Crit Chance (CC)
10

Evasion
0
Rarity: SEVEN_STAR
Level: 60
Gear Tier: GEAR_TIER_10
Equipped Pieces: []
Abilities: Check Edit Details
Description
Rehka does not recall her original name or where she came from, but she knows this is where she belongs.